SOFTWARE BEYOND SOFTWARE: NEW COMPUTER AND NEW CODE FOR BIG DATA AND FOR CREATIVITY
The known paradigms of computers and programming are reaching their limits: Von-Neumann-Architecture, binary logic and code as a series of commands to a machine are being replaced by a computational architecture and by a software, that needs to be capable of processing massive as well as unsafe amounts of data. A complexly entangled network is created, software becomes an ecosystem; code is functional and poetic, musical and expressive at the same time. The artists and non-engineers should take part in the active transformation of code instead of learning how to currently use it.
Alan N. Shapiro is a software developer, computer engineer as well as author and translator in the realm of cultural phenomena. He studied at the MIT and at the Cornell University and he has worked as software developer and IT consultant. Books about Star Trek and New Media Art are examples of his publications. He teaches at the Goethe University Frankfurt, the College of Design Offenbach and the University of the Arts Berlin.
In cooperation with Prof. Alberto de Campo, Graduiertenschule UdK Belrin and Prof. Dr. Gesche Joost, Design research Lab, UdK Berlin.
A lecture by Alan N. Shapiro
Friday, June 7th p.m.
New perspectives on the practice of art and the role of programming as an art form will be discussed at this event of the Graduate School, the Design Research Lab and the Design Transfer. The event is part of the DMY-Festival.
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